Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - HumphreyHawk

Pages: [1] 2 3 ... 22
1
Branson Talk / Re: New Name for Dixie Stampede
« on: January 11, 2018, 12:37:01 PM »
I was reading the facebook comments from the story posted by my local news outlet.  It is mind-numbing how emotionally stupid people get over this stuff.

I ridiculous number of "I've never going again"..."Dolly gave in"...."This is why Branson is dying"...."what are they going to do next" .........a few "It's about time"

I does make sense to do it business wise....especially if they are going to copy the format for non-southern markets.

yep, people are ridiculous online.  And the truth is that most of them are full of poo.  They either didn't go to it anyways, or they'll be back next time they are in the area.

And the idea of Branson dying, when their numbers were up (again!) in almost every area.  It's like Yogi Berra- no one goes there anymore because it's to crowded.

My uneducated opinion about it is that they may lose a few 'loyal' customers over it but 1/2 of those are probably nearing the final visits to Branson anyway....lol  They seem to have enough demand to replace those few.

2
Branson Talk / Re: New Name for Dixie Stampede
« on: January 11, 2018, 09:20:09 AM »
I was reading the facebook comments from the story posted by my local news outlet.  It is mind-numbing how emotionally stupid people get over this stuff.

I ridiculous number of "I've never going again"..."Dolly gave in"...."This is why Branson is dying"...."what are they going to do next" .........a few "It's about time"

I does make sense to do it business wise....especially if they are going to copy the format for non-southern markets.

3
Random Talk / Re: Your Travels Thread (2018)
« on: January 09, 2018, 08:32:29 AM »
I'd be over in the corner like...."I'm going to the fancy supercenter this weekend"....lol

I usually what till my employer announces our bonus before I start thinking about trips.

4
General Silver Dollar City Talk / Re: SDC Sets Attendance Record
« on: January 03, 2018, 04:37:55 PM »

Wow....the whole amusement park industry had already been copying SDCs Christmas success and SDC just raises the bar again. 

I hope they are reading posts on here about the need for more indoor activities and how the classic rides make SDC special.  Maybe we can get some reinvestment in the classics to ensure they remain and help with the ridiculous crowds before they turn away too much business.

5
Random Talk / Re: Christmas Check In...
« on: December 26, 2017, 08:57:37 AM »
They got snow on the ground at SDC? That has always been a bucket list thing for me to get photos with snow on the ground there with their Christmas decor.

Itís not as glamorous as it sounds.  Trust me

I dunno.  I always loved those days where I got to work with snow on the ground. Made the train ride absolutely gorgeous.  And robbing in the snow is a blast!

Well I canít speak from the POV of an employee but I can from the POV as a guest.  Without rides open (the train was closed too FTR) it puts a huge strain on the shows so an already busy park had even less places to put people

During OR opening season....I think it was first or 2nd week open....I took the family up on terrible weather day (snow/rain 100% chance).  I got 2-3 almost empty rides on the brand new OR in 40-45 degree weather right after the ropes dropped.  The RMC guys where still helping run operations.  Kids got all GE rides to themselves.  Right after lunch it started to thunder snow/sleet and get real nasty.  We hit up all the warm shops on the way out (most where closed)....got basically a family tour/demo of the bakery as they made cinnamon rolls.  Even though we where only there 3-4 hours and 1/2 the park was closed....it ended up being one of the most memorable trips we ever took....one of the crazy few hundred people that weathered the weather.  As long as you understand that the park will not be fully open....i always recommend going during a bad weather day.

6
General Silver Dollar City Talk / Re: Numbers today
« on: December 26, 2017, 08:31:34 AM »
I live in Branson and work in branson  west and on thursday got a look at the traffic issue.  I was late for work and wound up going 248 west to 160 to 13 then to branson west, what a nightmare. >:(  only lived here a few years but am amazed at how crowded it gets and how its handled.

My thoughts if you dont mind a newbie giving some thoughts on the subject.
1.  someone on here mention grand palace parking lot.  good idea
      how about bulldozing celebration city and using it as parking with shuttle service. along with area around steak and shake and possibly other araas that arent being used.

2 lit up sign to let people know about traffic situation so they know whats going on.  This was already mentioned
    by someone else.  Not my idea but a good one :)

3  what is the idea behind 465,  to create another traffic jam.   jeez 465 meets up with 76 which meets up with 265.  whose idea was that and what was the purpose of the road construction.

Yes I am new and dont get on this board often but have been coming to area since I was a kid and know its a tourist area.  something needs to be done so this wont keep happening but I beleive it will.  at least I know a different
route.

hope you all dont mind my rant.  maybe I will move to branson west and not worry about the traffic.  good day ;D

Does anyone know what the plan is for 465?  Will it ever be extended south or over into Branson? 

Just looking a Google Maps....it looks like they could cut a road through/by lot 5 east to 265 (easier said than done in the hills) and create another feeder road to the lots/Indian Point.  Not sure if that would make it any better or worse for SDC traffic and the locals but in my mind it might relieve some of the backup of 76 if people could in in through 265.  SDC would have to figure out how to handle the 2nd traffic flow though....or have them do a u turn on Indian Point....I don't know of a major park that has two traffic entrances (most have paid parking booths to go through).

7
Construction/Rumors / Re: Future SDC Development Speculation (Long-term)
« on: December 23, 2017, 07:50:46 PM »

How many SP holders buy just because they're going to be there for a week, but not visit at any other time?


yeah.....that would be the key metric.  What is the percent of SP holders that only visit during one trip vs. the 'locals' that make 3-20 trips during the year.  I'd assume most of the SP sales during the year for the current year are those one time a year visitors

8
General Silver Dollar City Talk / Re: Numbers today
« on: December 22, 2017, 09:46:51 AM »
That all sounds insane....its a thursday!!!!

Remember these posts when the tix prices start going up....or....i hate to write this....they start charging for parking.  The cost of SDC being an awesome park.

9
General Silver Dollar City Talk / Re: Numbers today
« on: December 20, 2017, 03:26:48 PM »
Final number for sat 23,500.

That is 2x the population of the city of Branson (est 11,800 in the city, 83,000 metro).  Easily making SDC the largest city in the area for a few hours a every weekend.


10
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: December 20, 2017, 03:12:16 PM »
I wonder if they are trying to focus group test some people as well to see what the reaction will be when they open and how they can better "frame" the ride so people will actually try it out.

What they need are some reaction videos on youtube. That's how kids these days form an opinion.  ::)

Legally they can't.  They are extremely restricted on who they can put on it because it hasn't passed madated safety tests and test circuits yet, been certified by the state, cleared by the manufacturer.  AT this point it's actually Mack that is running the ride still, and it has to pass a lot of safety checks and test runs before they turn it over to the park.  So right now it's only who Mack is allowing on it- meaning their construction people and contractors- and no one from SDC.

Seems fair that the people who build the ride should be the first human test dummies...lol

11
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: December 18, 2017, 01:15:58 PM »
IMHO. I still think the spin is going to start at the launch, not at the first "turn"   .  I am pretty sure the spin, speed of spin, and the braking---ALL will be controlled by the magnetic braking system. 
OR at the very least the spin will be started mechanically...

"time" will show us all how it works, AND I am not trying to get into a pissing contest with anyone about this.

Just my thoughts, and what (I think) I understand about this system

It's not a contest....we are all just speculating....for fun.

I'm guessing (could be wrong) the spin can be started, slowed down, and stopped....which just ups my curiosity of how and when it can be done.

12
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: December 17, 2017, 09:51:54 PM »
Awesome!!!!  Guess it made it around the course...lol

13
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: December 15, 2017, 06:38:16 PM »
Sorry guys, you're mistaken.  I can understand the confusion because SDC hasn't fully explained and the animation on it was particularly bad on that aspect.  But you're a bit confused on how this works when it comes to the rotating.

This is a gravity/ physics spin, with the spinning starting/ caused in the same way as on other spinning coasters.  The "control" is on how fast it can spin, not on direction or when/ where it starts.  It won't spin on the drop because there aren't any forces changing direction from side to side which is what causes the spin.  That's why it will start on the turns.  But it isn't going to be a rapid/ fast spin because they have "brakes" that limit how fast it will rotate.

I would imagine that, like other spinning coasters, it's a separate mechanism on it that straightens out the cars when they get back to the station.

I understand that spin probably will not start until the first curve and that the operators will not  have any real control of the spin.  It all depends on the environment factors how it spins (passenger weight distribution, drag, wind, wheel ware, train speed, etc) but with the previous statements it did sound like Mack was doing something different with this one to help insure it doesn't 'over spin'.  It does afterall have the most intense spinning coaster design of all time.


14
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: December 15, 2017, 06:27:25 PM »
From what I saw and understood it will work in almost the same way as disc brakes do on a car. But instead of metallic/ceramic pads coming in contact with a metal disk rotor there will be magnetic blocks positioned on either side of a metal ring at the base of the carriage that will be activated to control the system via a speed sensor if it starts to reach a certain rotational speed.

Nice....I thought I saw or read it would be magnetic controlled.  Hopefully the plate can make it smooth slow down without the feeling of 'breaking' the spin.  That is some pretty amazing technology.

Are the the launches magnetic or hydraulics?

15
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: December 15, 2017, 12:59:34 PM »

As far as spin, I would guess/assume that that can be turned off if not wanting to be used..  probably just a hydraulic valve or possible a locking mechanism.     I would expect them to do runs first, then start on the spining cars and the timing of that part of ride.. (maybe not).

All of the video showing off the rie show the cars spinning out of the launch...  UNLESS shave is right, possibly the employees spin the car by hand as the train launches....

That's one of the major problems with the animation video- it's very inaccurate in how it shows the spinning.

From what they've said, you can't "turn off" the spin.  They have it regulated so it won't spin fast, but it will rotate.  But that's going to happen based on how the weight of the riders is distributed in the cars, and it won't start until it hits a turn because that's when the weight will affect how the car goes through the turn.  Coming straight out of the station it won't have any affect, so the cars won't be spinning on the first drop.

"You canna' change the laws of physics, Jim."  :-)

I assume the spin is physically stopped at the end of the ride....either by operators or mechanically.  I've never actually have rode a spinner before. 

Keep an eye out for how my trash cans they setup by the exit.

I remember during the announcement that they talked about having some tech to 'govern' the spin.  So it wouldn't surprise me at all if they could control if the spin is completely on or off.  I'd love to ride it locked forward backward and sideways all the way.

I am wondering if the ride operator will be able to give the car a kick before clearing the station (probably not).

Plus....if we don't like it....we can just use it to go back in time and fix it...lol

Pages: [1] 2 3 ... 22