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Messages - mhguy77

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Construction/Rumors / Re: Christmas at Silver Dollar City
« on: September 18, 2017, 10:23:32 AM »
The only reason to be in that area anyway is cinnamon bread

That's a problem unto itself.

Construction/Rumors / Re: Ride Survey 09.11.17
« on: September 13, 2017, 08:00:53 AM »
different terminology might make a difference on how the public perceives this new ride.    I am surprised how many people on different sites are saying they will NEVER ride it because it spins and drops....
even though it is a controlled spin

I would say that was the entire reason for the survey.  This is going to be interesting.

The reception for TT, when juxtaposed with the interest OR received, I have found to be very one sided in response.  I do not watch any TV at all so I have no idea about media pushes or what they are saying in advertising. I guess I will have to you tube the commercials to check them out when they start.

My prediction is a 2 lane entrance, or a split at the end where you choose your "effect", or lack of.  We will see.

Buzzsaw Falls #2?

Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: September 12, 2017, 06:41:13 PM »
...and seriously that planter between TNT restrooms and Christmas Corner needs to go.  Look at how it is just in the way

It sure is a lot of seating to lose though.

Construction/Rumors / Re: Ride Survey 09.11.17
« on: September 12, 2017, 06:37:20 PM »
I took the survey yesterday and suggested they use the term "revolve" rather than spin. If you watch the simulation, it doesn't spin like Primeval Whirl

(Revolve) I wonder if they are trying out different key words, they only used the word spin and it was one time in one script, they seemed to want to stay as far away from claiming "it" as possible.  In all but one script and that just had the word spin once.  I was really surprised at how long the survey was, most in the past were 5-minute deals and this was a 25 minute many, many page video deal.

Primeval Whirl
True, but Primal Whirl is also a large crazy mouse coaster, not one that will go upside down.

Construction/Rumors / Ride Survey 09.11.17
« on: September 12, 2017, 07:53:43 AM »
I received a new survey last night.  Easily the longest survey I have ever gotten from them.  It was around TT and first, they showed a commercial, then several scripts.  One pointing to a boy being in the co - character role then back to a girl.  They are also very concerned with the wording of the commercial.  The word spin did come up but it was slipped in. They are staying away from this, maybe it causes an issue with their audience?  Only 1 out of 5 scripts made mention of spin.

The interesting question was
1   Will you be visiting SDC in the next 6 months?
2   Will you be visiting SDC in the next 12 months?
Interesting questions asked 2 times.  I suspect they are trying to gauge the excitement this new ride is creating.

The commercial also showed the spinning on the coaster and it was not drifting, it was spinning.
( The questioning repeatedly told you to only consider the script and not the visuals) 
My take-away is that they are concerned with the way this is being sold, they are trying to package this in a way that is attractive. 

      I would love to be in the offices like a fly on the wall.  I believe they are concerned they are/have/will market this successfully.  I believe they have their work cut out for them all things considered.

Also asked 2 times, Will you be purchasing a 2018 Seasons pass.  I answered truthfully.

Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: September 06, 2017, 07:28:29 AM »
If those photos are taken from the shoulder of the public road, they can pound sand.

Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: September 02, 2017, 08:05:00 AM »
Coaster fans are driving a lot of revenue to SDC, but SDC is not a coaster park. It's not an amusement park. It remains a theme park, which happens to have some awesome rides.

I just hope SDC remembers this

Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: August 31, 2017, 07:23:19 PM »
Actually, SFSTL is adding a pretty awesome waterslide.  I like these hybrid slides that are starting to appear.

I was in SF SL a few years back and really enjoyed the water park section. I felt like it was a huge bonus to the park.  The transition from one park to the other was no hassle, I had suspected it might be a pain but I was pleasantly surprised.

Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: August 31, 2017, 07:45:22 AM »
And Six Flags is just getting ready to announce...
Looks like mostly flat rides

Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: August 29, 2017, 05:32:38 PM »
[quoteI'm mostly complaining about how close they are and much of the atmosphere was ruined for me because of it. I'm probably part of the minority, but I don't go to SDC for the rides. I pretty much only ride TNT because of nostalgia. I only ride other rides when I have friends with me who can't appreciate the "good old days" where things were slower and enjoy the beauty of the park. I love the park because you're immersed in nature. You can't say that about many places and that's what makes SDC so special to me. So when they cram everything together and tear down trees and take the beauty of nature away, that's when I start to have an issue.

My opinion might not be the popular one, but I just wanted to get it off my chest.][/quote]

Might not be the popular opinion but I share it as well. 

Honestly if they'd direct traffic to specific spots instead of the free for all that they do now it would be much faster
I get really frustrated sometimes at the parking situation, even the preferred parking line seems to drag on as well.
I think they need to have a guy walking up and down that line with a hat on that says " Questions?" and he is the guy you have to ask.   Often I think they demand the attendant give them the cliffs notes version to SOTH novel via spoken word before they will drive on.

I would have liked that, kept GG and build FL somewhere else.  I used to like shooting at the targets with the kid.  I got to do that with him once the year before the replaced it with FL. [/quote

You would think it could have been done.  I really enjoyed the large play area and the activity I would see there with the kids running and parents taking a much-needed "load off". 

I really do not care for the Firemans landing area.  We rarely go in there when at the park.  I liked Geyser Gulch better.
Maybe changing tastes but it seems like GG used to get really full of both adults and their kids, they played together.  I don't see this at FL.  I think the splash area with water guns also really helped.  Change is needed but the area seemed to go from an enhanced community play area to something that seems to have more options but did they gain by placing those people back into lines?  I wonder if they should have added FL and kept and updated GG. 

We have season passes and live about 90 minutes away.  I refuse to go on a Saturday because of the long line to get in.  There have been times when we have turned around on a Sunday if the traffic is backed up to the high road.  I'm sure I'm not the only one.  Also SDC is a tiny, tiny park in terms of acreage.  OTC is miserable most of the time just due to all the people packed in like sardines

Seems to me like a lot of the bottleneck is when you get to the park itself.  They are filling 1 lot at a time.  If they were to fill 2 lots simultaneously it would take more trams but would assist in draining the plug much quicker.  Example, fill the main lot and the lot across the street (5?) at the same time during peak,  break the line into 2 at the last min.  This may be a bad idea in the early AM but 11-2 would make sense.  Once you have drained the main backup you go back to one lot until its full then go to the other.  The lots across Indian Point Rd and the lots between could be used in this way.  The inability of the general public to negotiate a parking lot and successfully find a spot (expediently) amazes me.  You would think they were asking everyone to parallel park at times with the speed they slow down to when it comes time to actually find a slot. 

BTW not that I disagree that they will try to go after the stampede at some point if they can find an angle.  I don't know how much is safe in today's world.

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