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Messages - sdcfan88

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1
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: April 16, 2018, 01:01:02 AM »
I honestly think they need to do a second queue for photos only or post better signage directing people to get photos or not instead of implying its "forced". Most of the queue space in the building in its current format is wasted and they could otherwise actually make smart use of it with some simple modifications.

2
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: April 14, 2018, 10:07:16 PM »
Been searching around on the net and now that the opening hype has passed I haven't seen much chatter about it minus our forum. What I do see or find is basically the convo we are having here talking about bugs/downtime. Hope it gets sorted out by summer.

3
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: April 14, 2018, 05:45:59 PM »
Sadly its either gonna be the new PK or the new BSF (the former if it doesn't get ripped out/converted into a different attraction in a few years)

Ironically maybe this will make PK lines shorter? lol

4
General Silver Dollar City Talk / Re: SDC V Dollywood
« on: April 01, 2018, 05:27:02 PM »
^This is pretty spot on.

And for those interested, I am not sure if I ever shared these, so here are my videos I took from my initial visit back in August 2017. It was the middle of the week and school had just started back up so it was a perfect day to visit. I marathoned all the coasters which had little to no lines. lol

Also, if you know where to look you will see some recycled assets that were either cloned or retired from SDC and CC here in the videos.

https://youtu.be/rBSXTDQ_i1k
https://youtu.be/iOlpcWxWBss

5
General Silver Dollar City Talk / Re: $1 mugs
« on: March 28, 2018, 01:23:50 AM »
They are still honoring the price on my Powderkeg opening year mug so I don't see why not. I also got an OTC mug from the same year that they also honor.

6
General Silver Dollar City Talk / Re: 2018 Trip Reports
« on: March 26, 2018, 08:53:44 PM »
I think they will open it up once the regular season starts later in April. I remember this from last year they did the same thing.

7
General Silver Dollar City Talk / Re: 2018 Trip Reports
« on: March 24, 2018, 09:30:59 PM »
Only took one pic...hope it uploads.  From above the gift shop.  It really did feel like I got to explore a abandoned part of the park....lol.  Crazy to see such great theming go to waste.  You can see the bottom of the boat from the shop....but I've never see the top....or even noticed the boat from the shop.

Haha Thats awesome seeing it from another angle! Reminds me of the Rescue Rangers ship from the old 80's cartoon. :) I keep forgetting that thing exists in the Wildfire building, but yeah look up when you are in the gift shop section if any of you have missed it on previous visits.

8
General Silver Dollar City Talk / Re: 2018 Trip Reports
« on: March 24, 2018, 06:41:48 PM »
Yeah I am definitely waiting to make my next visit in mid April, and I am looking forward to see how TT looks once some greenery grows in. Wished they had at least threw down some hay or some kind of landscaping around the construction area though as it is pretty ugly right now. I am however glad they kept SOME of the mature trees in and around the layout.

9
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: March 20, 2018, 07:08:59 PM »
Thanks. I had about 2 hours of footage that I trimmed down over the weekend. lol Been really busy at work otherwise I would have had it up sooner.

10
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: March 20, 2018, 12:32:50 AM »
Here is my compiled footage from opening day.

https://www.youtube.com/watch?v=JP6ZRT30Vg0
 
Featured in the video:
0:11  Opening Ceremony at Red Gold Heritage Hall
4:15  Pre-Opening Station Tour and POV
6:33  Ride Queue walk-thru
9:10  Ground level POV of ride layout with first riders on board
13:04 New Valley Road area layout with new food and shop buildings

11
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: March 17, 2018, 05:54:05 PM »
It seems to be a "theme" with SDC to skimp on theming elements late into the construction stage.  You just know there was more planned in the LR final room before disembarking - certainly more than a beating heart and pulsing light.  There's still a need for a splash effect on PK as was in the original plans.  And for this, we can only imagine there was more planned in the queue and possibly even a show building.

I will say while I'm disappointed on some of the theming being skimpy at least we didn't get treated to ancient Rome buildings as described in the concept. Lol  ::)

12
Construction/Rumors / Re: SDC's 2019 Project(s) and Park Developments
« on: March 16, 2018, 06:30:46 AM »
I straight up asked about this while up there on opening day and was directly told by some pretty big names that the current entrance/exit will remain as it is. They explained to me that everything from the square to the ticket booths is considered as historical property that will be preserved. They are however in the planning stages of building a secondary entrance/exit. The old parking lot by Grand Expo being the likely future site. Not sure how that will work logistically with the trams/buses, but we will see.

13
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: March 16, 2018, 04:11:16 AM »
And here are the photos of the queue line and inside the station building. What I photographed is pretty much all of it save for a few bits of signage. There is also no onride photo but a section where they photograph riders passing thru the queue like they do at the Train Station. This could be a big problem on very busy days. Also note that Trailblazer Passes (including season and super passes) are only valid one ride per day on Time Traveler. Everything else is okay and pretty much unlimited.
















And here are photos of the new area and the reconfigured restaurants and shopping area.







The Time Traveler signage really imposes itself over the ThuNderaTion entrance hidden in the background. Again this is a nitpick, but I was really hoping they were gonna rebuild the archway when they redesigned the area and bring back the mine carts versus the simple TNT sign on two wooden poles.




Overall, I really am loving the redesigned area and I am glad they managed to save the majority of the landscaping and mature trees that littered this area.

14
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: March 16, 2018, 03:38:22 AM »
So I went to ride Time Traveler on opening day. I was also part of the smaller media event/tour they had going on and got to grab up close photos and video of the first riders on the coaster down in the valley itself. I have to give a shout out and a special thanks to the SDC staff for being so gracious and accommodating for doing this and for providing us brunch as well. Also got to meet and do some shooting with a bunch of big names in the coaster/amusements community, including the senior staff with MACK rides, and the owners of TPR, GTA, and RCDB. Got a couple rides on Time Traveler itself shortly afterward which I will give a review on in just a moment.



































In short, with my first impressions with Time Traveler: It was really cool! Definitely a very unique coaster experience combining elements from several proven coaster types into something totally new and different! I really love the train design too and the lighting effects on the cars themselves is very nice! It is no secret I was very apprehensive to the announcement of this type of coaster being built as I loathe spinning teacup type rides... but this is doable for me! The first drop gives you some real hang time with somewhat forceful swinging/pivoting in the first three cars but the back car is where you wanna be as it has a very forceful pull when you drop. Dropping backwards is crazy! The cars barely rotated or twirled throughout the ride with the exception of a couple places, one being during the barrel roll and then towards the end at the final overbanked turn as you hit the break run. I must say it is really weird going thru the vertical loop sideways which is what you will often find yourself doing. Going thru the elements to me is best described as surfing or swinging thru them. Also the launches themselves (particularly the final one) is very forceful, I dare say as forceful as Powderkeg. It is a really fun and interesting experience if you find yourself facing backwards when you experience the launches too. I also had no issues with the seats or the restraints themselves with me weighing 220lbs. These are the best coaster seats I have ever ridden in considering this is my first MACK coaster. I really wished Wildfire could get them.

As for the critiques on Time Traveler, the most apparent one is the the ride coming to a complete stop for about 5 seconds at the first launch. Really kills the pacing. To me this needs to be deleted or remedied by adding a simple show building with at least some lights and smoke to help with the theme of "going thru time" on the ride. I felt this was a sorely missed opportunity. Another is (with the exception of the back car on the first drop) there is little to no airtime on this coaster from my personal experience, but this is "coaster enthusiast' type of nitpicking so I can let this one go since the other elements are really awesome to experience as every ride on it is different due to being pivoted in different directions at different times. And finally the overall theming is okay and it is great where it is used (the spinning cogs and multicolor lighting the main loading bay is brilliant and I will post up images of the building queue in another post) but my final critique is the majority of the building is quite simple and barren on theming inside and out. As I said they did a very good job on the loading station level and somewhat on the 2nd floor but overall it feels rushed and unfinished down on the lower levels and outside. Maybe I was just going in expecting another Wildfire type of station building (which is still SDC's best themed station building to date) but you can be the judge for yourself when you visit. I will give them a benefit of a doubt that they haven't finished it yet and they didn't want to say or imply anything to indicate that. Maybe improvements and additions will come next season?

Overall though despite all that, I really liked the coaster for what it is. It definitely has its forceful moments with the drop, the vertical loop, and the launches. My recommendation is to not go in expecting another Wildfire or Outlaw Run, it is it's own unique experience and it is family/kid friendly. It is a very smooth and comfortable riding coaster as well. One of the best I have ridden in terms of comfort. I am looking forward to using my season pass a lot for re-experiencing this coaster thru the rest of the season.

15
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: March 14, 2018, 05:51:48 AM »
Heading up to the park right now, hard to believe after two years of documenting the construction process I am finally getting to ride this thing. Pretty stoked! ;D I am loving all the footage that came out from the media event yesterday. I will post my review later on.

If anyone else is on site today, I will be in a red media shirt with some camera gear. Feel free to say hi.

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