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Messages - Okiebenz

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1
General Silver Dollar City Talk / Re: Fire In the Hole/Flooded Mine
« on: June 13, 2018, 09:08:02 PM »
Yes, the last time I rode FITH there was no much or sounds at all except the part about the stolen pants.  There was no bridge collapse or train horn noise.

2
General Silver Dollar City Talk / Re: SDC/Whitewater trip
« on: June 13, 2018, 09:06:18 PM »
Well it all worked out in the end.  Ended up at WW by about noon or so, stayed till around 5pm.  The wife and kid liked it, I can take it or leave it.  I can only do WW 1 day in a row for sure.  Went to SDC Sunday till about 1 then they were ready to leave. 

3
General Silver Dollar City Talk / Re: Fire In the Hole/Flooded Mine
« on: June 10, 2018, 09:20:03 PM »
I noticed on my visit today to FM, at the part where the explosion happens and water floods down from above, the explosion part seems to be working again with water blowing up from below right before the water coming from above.  In the part where the guy is trying to pump the water out and it used to come out of the pipe he was turning the pump on, that part does not work.  I don't recall any of the music playing anywhere thru the ride.  The pond out from that now has all the new buildings in front of it is starting to look more like a stagnant sewer pond. Also, I thought we were going to get stuck on it at one point.  Coming out of the station the boats seemed to have gotten stuck for a minute.  Also seemed to be moving slower than normal all during the ride.  I rode it again later and did not notice this.  On another note, the guy with the long grey hair and beard who used to work at FM was playing Alfie the train robber today. I guess he moved over there.

4
General Silver Dollar City Talk / Re: Attendance numbers
« on: June 10, 2018, 09:13:04 PM »
Yes, it was not too bad today.  We rode most coasters once, and rode the train and FM.  Attempted to ride TT when we got there, but after spending about 30 minutes in line it broke down with a train stuck out on the first launch.  We left by about 1pm.  I was wore out from the day before at WW.

5
General Silver Dollar City Talk / Re: SDC/Whitewater trip
« on: June 09, 2018, 11:20:27 AM »
Well part 1 of the plan was a bust. After driving about 2.5 hours then exiting the high road onto 76, it took about an hour to get thru the traffic and get parked in preferred parking. Upon exiting the car and getting about half way up the hill toward the crossing where the trams come thru, the kid begins getting sick right were people are waking thru. We then just headed back to the car where it took another 20 minutes to fight our way out to the exit. So not sure what the crowds are today but does not look pretty. This was arriving just a little after 9:30. I guess we may head to WW in a little bit if the kid is still not sick.

6
General Silver Dollar City Talk / Re: SDC/Whitewater trip
« on: June 06, 2018, 03:39:12 PM »
Thanks for the info. I was really not sure if WW was mad house busy like SDC usually is time of year on a Saturday.

7
Branson Talk / Re: Bigfoot sues man over review
« on: June 05, 2018, 05:51:47 PM »
Something fishy seems to be going on here, and a big part of the story seems to be missing.  I wonder what the real story is?

8
General Silver Dollar City Talk / SDC/Whitewater trip
« on: June 05, 2018, 05:44:39 PM »
This is the first year we have had dual season passes so I have a room booked at the Classic Motor Inn for Saturday.  So how does it usually go as far as crowds at WW?  We have never been and not sure what to except or how to plan.  Here are my 4 scenarios I am imagining.

1. Arrive at SDC as close to opening Saturday morning like we normally do, get our rides in before the crowds get too bad, leave around noon-1pm then head to WW

2. Arrive at SDC Saturday later in the after afternoon after having lunch, say around 2-3, stay till closing, then go to WW Sunday when they open and leave around 2-3Pm to head home

3. Spend both days at WW

4. Arrive at opening at WW on Saturday, spend all day, then arrive at SDC at opening on Sunday and stay till 2-3pm.

So the big questions are, does WW get so busy you can enjoy yourself like SDC does?  In other words, would it be worth while to try option 1?  I assume WW is like SDC in that is would be busier Saturday than Sunday?

9
Construction/Rumors / Re: SDC's 2018 Project(s) and Park Developments
« on: June 03, 2018, 08:41:49 PM »
Hopefully the numbers to stand on will help.  The big problem is people not following simple instruction on which numbered gate to get in at the top.  Once there, they either do not care and just get in whatever line they want, or do not pay attention to what they are told.  It cause delays and cars to be sent out empty.

10
SDC Memories/ Park History / Re: Favorite "spots" in the city
« on: May 31, 2018, 06:00:22 PM »
Hmm I have never been on the 2nd level at Lumberjack camp.  I guess Im going to have to check it out next time we are there.

11
I was thinking about going over this weekend but the more I think about the more I think I will steer clear, might be way too packed for me.

12
I did not notice that in Midtown Wednesday when I was there.  Actually now that I think about it I don't think I was even in midtown.  I did notice the nice new huge waterfall right next to the rail road overpass going down towards the river area :)

13
General Silver Dollar City Talk / Re: Fire In the Hole/Flooded Mine
« on: May 18, 2018, 03:12:21 PM »
I would not be surprised if one day they decide having the gun on the train robbery will be deemed too controversial and get rid of that, perhaps get rid of a robbery completely.

14
General Silver Dollar City Talk / Re: Fire In the Hole/Flooded Mine
« on: May 17, 2018, 02:08:56 PM »
What I would say is get FITH working like it should be, but build another indoor dark ride similar but with modern tech and more thrills.

15
General Silver Dollar City Talk / Fire In the Hole/Flooded Mine
« on: May 16, 2018, 08:53:48 PM »
Fire in the hole needs some work.  I noticed at the start of the year that some of the lights inside were replaced with blue lights, I assume LED lights.  For example the baldknobber setting the bridge on fire was always holding a red light, which makes sense, as its supposed to be fire.  He now has a blue light, which looks stupid.  Today riding it NONE of the music or sound effects appeared to be working.  The only one was the part about putting on the pants.  The bridge collapse noise was gone, the laughing sound was gone, no train whistle.   

This year for sure, and I think part of last year I have noticed the saw blade no longer moves in FM.  On the part where the guy sets off the TNT which blows water up and the flood of water comes down no longer works like it used to.  The flood of water comes in, but we dont see the big explosion of water first anymore.  Outside as you come back in, they don't have the cannon exploding in the water anymore.

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