Author Topic: SDC's 2016 Project(s) and Park Developments  (Read 181373 times)

Pudgy Jones

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #450 on: June 24, 2016, 09:27:28 AM »
Will the old-style axe and log logo stay, or will they replace it with the new logo? I love the old one and hate to see it being phased out...

Gilligan

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #451 on: June 24, 2016, 11:18:11 AM »
Will the old-style axe and log logo stay, or will they replace it with the new logo? I love the old one and hate to see it being phased out...

Me too, Pudgy!  Me too!  If it's not broke, don't fix it.  I like the unique style of the older signs.

Tmboote

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #452 on: July 05, 2016, 02:09:04 PM »
Not really a "project", but SDC added more rides to the wait times section of the app (Electro Spin, Train, Fire In The Hole (was that there already?), Magnificent Wave Carousel, and Marvel Cave).

sanddunerider

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #453 on: July 05, 2016, 08:35:50 PM »
I gave up using the app on my android, it locked up about 75% of the time, and the rest of the time it loaded the info real sssllllllllllloooooooooooooowwwwwwwwww...

sdcfan88

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #454 on: July 05, 2016, 09:20:19 PM »
I gave up using the app on my android, it locked up about 75% of the time, and the rest of the time it loaded the info real sssllllllllllloooooooooooooowwwwwwwwww...

This.

mhguy77

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #455 on: July 08, 2016, 07:06:23 AM »
Quote
Quote
I gave up using the app on my android, it locked up about 75% of the time, and the rest of the time it loaded the info real sssllllllllllloooooooooooooowwwwwwwwww
I reloaded the app thinking it would help.  It didnt.  I also removed the app for the same reasons.  Not well designed.

sanddunerider

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #456 on: July 08, 2016, 01:36:14 PM »
going to buy new phone next week, will try the app on them.  but my droid should have worked..  we will see.....

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #457 on: July 16, 2016, 09:46:09 PM »
The flooded mine projection face worked well, Friday.  In fact, a "real" beard has been added to the blank face upon which the projection is projected.  Interesting.
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mhguy77

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #458 on: July 16, 2016, 10:37:09 PM »
Fixing the face is a great step in the right direction

Pudgy Jones

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #459 on: July 19, 2016, 10:05:28 AM »
I rode it on Sunday, and everything looked great! The face was working, the sound was working inside, and it looks like some of the inmates had new uniforms.

Preachin_Bill

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #460 on: July 20, 2016, 09:25:17 AM »
Excellent news about the face.  Wasn't working when I went in June.
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Re: SDC's 2016 Project(s) and Park Developments
« Reply #461 on: August 28, 2016, 06:44:07 PM »
Park update on current projects for 2016.
-New signage at the Indian Point Road/Hwy 76
-Elephant paint refurbishment is complete
-New game in Grand Expo

https://midwestinfoguide.blogspot.com/2016/08/park-update-sdc.html
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Re: SDC's 2016 Project(s) and Park Developments
« Reply #462 on: August 28, 2016, 09:48:56 PM »
The new sign doesn't scream 1880's Ozarks to me (not because it is electronic, but just the style of it)...but I digress.
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sdcfan88

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #463 on: August 28, 2016, 09:53:42 PM »
The new sign doesn't scream 1880's Ozarks to me (not because it is electronic, but just the style of it)...but I digress.

Yeah its kinda off putting. Looks too Euro/Victorian.

Swoosh

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Re: SDC's 2016 Project(s) and Park Developments
« Reply #464 on: August 28, 2016, 10:30:47 PM »
It reminds me a lot of the new Dollywood sign
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