Somebody complained.It makes me mad how people complain about a ride. If they don't like something in the ride then THEY DON'T HAVE TO RIDE. They don't need to ruin something for everyone else.
I think the queue-line is in need of some Baldknobber explanation. Give more emphases on them being vigilantes.
This is from the 1960s, so I would say the parking on Main Street.
The missing section of track started where the burning bridge is now. (the Kinney bridge is named for the then park director) prior to that the car looped around an area of mini vocano like sand gysers that never made any sense to me. the car then gave a lurch and you dropped to the right into the Baldknober caves. They were baracaded behind crates and wagons and shot at you as you went by. A right turn took you down a short tunnel to the broken bridge where you swung to the right skirting the edge of the cliff before you turned left into the train tunnel as it is today.
To increase ride capacity by making it shorter.
I just wish I'd actually get wet on Fire In the Hole. No matter where I sit I only get a few sprinkles of water. Back in the day, did people actually get soaked?The only way to not get wet was to sit in the first two seats, or at the very back. When the train hit the water, it splashed outwards, then off the walls and back onto the train. Rows 3-7 got really hosed.
Trust me, FITH with the lights on is no great woop. I spent part of a winter replanting plastic flowers in front of Red Flander's place, picking up garbage thrown from cars etc. and it's kind of seady looking with the lights on. Now off would be cool......
I can only imagine the scariest of all in the dark - It's a Small World.
Trust me, FITH with the lights on is no great woop. I spent part of a winter replanting plastic flowers in front of Red Flander's place, picking up garbage thrown from cars etc. and it's kind of seady looking with the lights on. Now off would be cool......
Today they can run a maximum of 5 trains, they usually only run 4 trains at most.
When the trains get to close to each other the ride shuts down and with new laws of leaving loose items behind it takes people too long to put their loose items in the storage boxes. With 5 trains they have exactly 25 seconds to unload and load guests, so the ride is more than likely to shut down with 5 trains. I have heard in the past that they use to run 6 trains. Of course this was when they would let you carry anything with you on the ride.
I forgot to mention when they were running 6 trains they had two dispatch zones. The lines one through six that exist today were accompanied by another line of one through six. The location of this dispatch zone was where the fireman’s office is today, directly to the left of the current dispatch zone. There were also no gates to separate riders from trains. This all made it possible to run 5 and 6 trains with no problems.
I apologize if you perceive my closing comments as a "diss."
The Snapp family has connection with the Baldknobbers. Snapp Bald has played an interesting part in Baldknobber history as well. Today I think the Snapp family is in the undertaking business.
I would really be impressed if they threw some money in the "hole". Update the soundtrack with on-board surround sound. Add animated Bald Knobbers. But don't make it a shoot-out.
why isn't there a bigger splash at the end?
There are a couple different water effects to FITH. The splash is used as a break and that is what they use if it is cool outside. Then there is a water drop from the ceiling that usually gets everyone wet, at least a little. Then there is a spray type gun that mostly gets the left side of the car wet. This is only used when it is HOT outside, but many times they don't turn this one on.
Sad to say, but the script for what is said on the exterior of the ride no longer exists. I plan on recording it and deciphering it one day. I do know the guys conversations are about what is going on within the ride. It goes something like this...
They talk about Catfish Carson who is the guy trying to put out the fire that has engulfed his cabin. He also is the owner of a TNT shack.
They talk about a lady who plays the organ at the funeral parlor and that they had to bust in and get her out.
A prisoner in the jail who ended up saving the warden.
Red Flanders escaping from the hotel.
One of the hottest fires they have ever known was in Mutton Hollow back in the eighteen eighties and they argue over dates.
The quartet inside the blazing saloon still belting out songs. They sing Its a Hot Time in the Old Town Tonight.
A guy at SDC had to listen to the theme song over and over again to decipher what is said during that. No one on park, that we can find even Jack Herschend remembers who recorded the song.
Yes, about four years ago I rode the Blazing Furry, loved the ride. Hope to get back to Dollywood soon.
...dated 1971. The name at that time for FITH was the Devil’s Den. Funny; I never knew that that was going to be the name of the ride. That is Marvel Cave’s original cave.
Old Guy and Baldknobber were right after the first dip you would turn right past a mini volcano and then your train traveled through a cave with Baldknobbers hiding out in it. After leaving the cave your train would turn right, you were then looking over the edge of a cliff above the burning cabin the tracks ahead looked like they were broken and that you were going to fall, just then the train would take a sharp right and then turn left into the train tunnel.
^Sometime in the early 80's.
I have wonderful memories of FITH. One year during the fall craft festival (there were almost no kids around) my sister and I stayed on the ride for dozens of rounds, nonstop. It was wonderful!
But I am now questioning whether it will be traumatic for my daughter. She is not quite 3. Tall enough to ride but I am afrad that it might be scary.
And then is it better to make that her first ride of the day, or should we go hit the exposition (and ride the frogs for the millionth time) to ease into the day?
What would you do?
train light