If anyone thinks the "controlled spinning" on TT is going to be more tame than this on any level, I think you're kidding yourself. I just scanned the comments from SDC's official announcement on FB and I would say at least 25-33% of the comments echo the concerns about spinning and being bummed about never getting on the ride.
I think you need to go back to the video and listen to Brad Thomas' comments about the spinning. What you're talking about on Spinning Dragons is EXACTLY what Brad said he DOESN'T want on the coaster- free, fast spinning that can get people sick. Much to much spinning, much to fast, and this will NOT do that. It is a very slow rotation that has built in brake controls so that it can not spin fast. This has no chance of getting you dizzy or disoriented anymore than any other coaster because of how slow they are going to allow the cars to spin.
I understand your fears, but I don't think you're understanding the limits they are putting on the rotating that will prevent what you are afraid of.
Sure hope you're right, but I'm not buying it. Spinning is spinning and as I pointed out in an earlier post produces forces far different from that of other more traditional coasters. I think it's comical that this coaster's uniqueness was sold on it being a spinning coaster that does XYZ, but Brad had to go out of his way to downplay the very thing that is supposed to make it unlike any other in the world.
I do think it only fair to reserve full judgement until the ride is operational, but whether you're on board with the spinning element or not, as long as it does spin, I am shocked that SDC chose to bank their largest investment in history with a ride that will statistically alienate a significant portion of the people who visit before they even get through the turnstiles.
Just think for a second about how the percentages quickly dwindle for park patrons who will never set foot on TT:
A percentage of patrons will not ride any rides.
A percentage of patrons will not meet the requirements to ride.
A percentage of patrons will visit and enjoy rides, but are not thrill seekers, or coaster enthusiasts and will not ride.
A percentage of patrons will visit who enjoy coasters, but are unable to tolerate inversions.
A percentage of patrons will visit who enjoy coasters, but are unable to tolerate spinning rides.
That's a $26 million gamble that could have easily been minimized by incorporating the ability to allow the rider to dictate his/her ride experience as it relates to the spinning. Obviously, I am of the opinion that this omission would have made a bigger splash in terms of touting so many "world's only/firsts" in the coaster arena.
As I said above and in earlier posts, I applaud SDC on its willingness to continue pushing limits. I only hope public feedback will either prove me wrong, or force their hand into tweaking the experience at some point sooner than later.