^Yes, those are all recent expansions that have been made during a time when the Herschend's original vision has been seemingly more and more ignored in favor of competing with Worlds of Fun rather than creating a unique and higher standard. Think about the Land of Forgotten Crafts, Shantytown, Geyser Gulch, etc. My point was that instead of approaching every area like it "needs" a certain number of rides, they should be approached as needing a certain level of experiences. Coasters can provide that, but there are other ideas out there too that could be explored. It's just lazy development to throw rides everywhere.